Battle Dance
You are a wizard who must defeat the evil slime lord! This requires positioning yourself around the field to avoid the red boss attacks, and deal damage to the boss with blue player attacks.
Controls:
D/Right arrow key- Move one step clockwise.
A/Left arrow key - Move one step counterclockwise.
Left click to use menu buttons.
Each colored attack zone has three stages - the third stage is when the zone is active to hurt the player (red) or damage the boss (blue).
You can change the boss and/or player health using the "Customize health" button on the menu to increase or decrease the challenge as you see fit.
Randomized patterns takes all 3 patterns from each of the 3 levels and randomly selects them in any order.
Randomized zones is just for fun and randomly selects any zone for either color. Not meant to be balanced but I was bored and thought it would be funny.
This is my first "complete" project so any feedback is greatly appreciated!
Created by Mardöll for the Pursuing Pixels James Jam Game Gam 4
Made using Godot
Visuals made with paint.net and Aseprite
Font is Silver by Poppy Works
Music by nojisuma
Sounds from freesound.org: DrMinky, qubodup, FunWithSound, Maxim_nick
Comments
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The core of the player having move around tiles is always cool and nice to see, yours makes a nice iteration on the classic idea. I got confused a bit on the movement having to press left to go right on the bottom part of the map feel weird, but I know why you did it this way. Visuals and sfx were nice, well done!
FFXIV Raid Simulator. But only one person sucks at positioning here instead of eight